A downloadable game

Note: Tutorial is rushed spaghetti code, please lemme know if you run into any bugs!

- This is a very early alpha test with very little gameplay, missing mechanics and definitely full of bugs and glitches. There are only four tapes to find and listen to, after which you can go to sleep to start the next day, but there's nothing to do at that point.

- WILL have subtitles in the future, but too time consuming to implement for early playtests.

- Designed to be played with headphones in a dark room. Primarily for anyone who likes listening to spooky stories. <3

Thanks for trying out my game! 

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- FULL GAME CONCEPT - 
Collect and organize cassette tapes which document anomaly encounters. Piece together the fragmented stories by identifying which tapes belong together. But listening has consequences...

LISTEN
Find cassette tapes scattered throughout an empty house. Each tape documents an anomalous encounter.

ORGANIZE
Each story is fragmented across multiple tapes. Deduce which tapes belong together to uncover the full encounter, then tag and box them for organization.

EXPERIENCE
Every tape you listen to carries a risk as haunts begin to manifest. The house changes, strange noises echo through the dark and you catch glimpses of something following you through the halls...

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Inspired by The Magnus Archives, Anatomy and urban legends. Currently in development, playtest coming soon.

Download

Download
pre-alpha_test_v.4.zip 53 MB

Install instructions

Download, extract the zip file and run the anomaly_archive_prealpha_test.exe file!

Development log

Comments

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That was awesome!! I don't want to spoil anything for others, but the little details, the sounds, the lighting and the passage of time was great! I thought it felt pretty nice and smooth for such an early test and I can't wait (kinda...) to play the rest!