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Devlog
Pre-Alpha Test Update
May 03, 2026
by
ChritBoy
So the test so far has gone great in the sense that now I know there's a bunch of issues to address! Also, apparently just tossing people into the game isn't a great way to teach them how to play, so...
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Pre-Alpha Test
April 30, 2026
by
ChritBoy
Update: I'm working on the an in game tutorial now and the alpha test was pulled until that's implemented. Will be finished soon! Hey nerds, it's with great trepidation that I'm putting out a little p...
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Devlog 4: Tape Editing & Playtest
April 14, 2026
by
ChritBoy
What's good y'all! This is a quick one, but one I'm excited to drop. If you don't know, Anomaly Archive is a PS1 aesthetic horror game in which you find and listen to cassette tapes that describe spoo...
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Devlog 3: Tapes, Haunts and Systems
April 05, 2026
by
ChritBoy
Greetings friends! I know it's only been... 113 days since the last update... but big progress has been made and it's time to share! If you don't know, Anomaly Archive is a PS1 aesthetic horror game i...
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Environment Update
January 06, 2026
by
ChritBoy
Been plugging away at the environment and wanted to dump some screenshots to showcase the environment since it's changed quite a bit from my original vision. Here's a recent video of the current layou...
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Devlog 2: New Lighting
December 13, 2025
by
ChritBoy
Hey y'all, time for a quick update on Anomaly Archive! If you don't know, Anomaly Archive is a PS1 aesthetic horror game in which you find and listen to cassette tapes that describe spooky anomaly enc...
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Devlog 1: State of the Game
November 29, 2025
by
ChritBoy
Hey all, since I'm entering Improve My Game Jam 42 , I wanted to start my first devlog with where exactly I'm starting from going into the jam. I've never kept a devlog before, so bear with me and lea...
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